Sometimes, all you need is a nice, peaceful walk through a beautiful, zen garden. In The One Hundred Torii you'll get just that! While on your journey, you'll meet all different people and visit various landmarks which will all add to your experiences in victorious ways! Get ready to enjoy the journey!
What Is It?
A tile-laying game for 2 to 4 where players work to build long paths through a Japanese garden. They want to collect landmark tokens which they'll ultimately turn in for points, and they'll get more tokens the more gates they are able to cross through on their path. Players can also earn points by asking characters for help which allows them to use special actions during their turn in exchange for a few landmark tokens. After the tiles run out, the player with the most points wins!
Who Is It For?
This is great for fans of tile laying games, such as Carcassone, who want a little more of a challenge. I think that fans of relaxing, peaceful themes will also enjoy this one. I'd also recommend it to ages 10 and up, because there is a bit of strategy that might be out of the wheelhouse of younger players.
Contents + Quality
Tiles - Nice quality/thickness. Different colored back for the starting tile so it's easy to pick out. Landmarks are printed clearly on the tiles, and they do point to which path they are on. Still, I had a hard time remembering that the landmark was only on certain paths rather than just being associated with the tile itself, so just be sure to look closely!
Landmark Tokens - All nice quality, big and small. They are all good sizes for what they are used for. The large ones have the points printed clearly on them. Also easy to tell what all of them all, no two are too similar.
Enclosure/Character Tiles - Again, nice quality, your average carboard tiles. All distinct from one another.
Achievement Pieces - Nice quality and distinct, again. They are a little unnecessarily huge though in my opinion. They could have just been a similar size to the other character tiles, but had different images and point values.
Information Board - Nice reference for pretty much everything in the game. I do wish the info had just been printed on cards instead though, just so that everyone could have a reference for themselves.
Meeples - Average quality wooden pieces, nice printing on them. Perfect size for what they're used for.
Box - Everything fits pretty much perfectly once it's all punched and bagged. Nice little one sheeter included to guide you on getting it all to fit!
Rules - Nice detail and examples throughout. Also included some fun facts and information about Japan and the characters, which was neat!
Variants + Expansions
Overall, this is a really nice game that is pretty relaxing to play, actually. You have a lot of options turn to turn with which character to use, and where to place tiles. The game is also so different with every play, so that's cool too. There's a bunch of strategy, but I found that it is always worth it to use the chracter abilities that only cost 1 token, for some easy points. Once you've played it a few times, it's super easy to pick up again and teach to others without much effort. I also found it pretty approachable, so it might be a nice game for newer players, maybe once they play and like something similar, like Carcassone.
My Final Ratings:
Overall Game - 7/10
Koi Expansion - 5/10
Toku Expansion 5/10
Difficulty - 4/10
Aesthetics - 7/10
Replayability - 7/10
Designers - Eduardo Baraf, Scott Caputo
Artist - Vincent Dutrait
Publisher - Pencil First Games, LLC
MSRP - $39.99 ($44.99 with expansions)
*I was provided a copy of this game to do this review*
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